#ifndef _DX_COMMON_H_
#define _DX_COMMON_H_
struct Vertex {
	float _x, _y, _z;
	Vertex(){}
	Vertex(float x, float y, float z)
	{
		_x = x;
		_y = y;
		_z = z;
	}
	static const DWORD FVF;
};
const DWORD Vertex::FVF = D3DFVF_XYZ;
#endif